Your cart is currently empty!
* Save up to 40% vs Official Release pricing. Maintenance starts on GA. 30-day change-of-mind window begins after GA.
Seamless Unity Workflow — All in One IDE
Stay inside Visual Studio for the entire loop—code, debug, test, and manage assets & packages—without bouncing back to the Unity Editor every minute. Purpose-built tools such as Unity Project Explorer, Unity Console, and Unity Test Explorer bring assets, logs, and play-mode tests right into the IDE, creating a seamless Unity-smart workflow that lets you deliver complex projects faster, polished, and production-ready.
Modern .NET Projects & Seamless NuGet Integration
uSymphony upgrades Unity projects to Visual Studio’s modern .NET system, giving you faster load times, automatic file management, modern dependency management, and instant project reloading. On top of that, uSymphony provides a robust solution for seamlessly integrating NuGet packages into Unity projects, while CoreCLR-ready tooling future-proofs your codebase for the next era of Unity and .NET.
Unity-Smart AI CoPilot
uSymphony turns Visual Studio into a truly Unity-smart IDE by weaving GitHub Copilot together with real-time project telemetry and team-defined guardrails. We make Copilot “think like the Editor,” so it can trigger smarter actions that automate coding, debugging, testing, and asset tasks with Unity-specific accuracy. The payoff for professional teams is a triple win: consistency, maintainability, and deep automation—all within Visual Studio.
Budget-Friendly Licensing — Save up to 88 %
Per-user perpetual licenses plus optional maintenance mean no forced subscription. Over three years, uSymphony can cut total cost by up to 88 % versus Rider for Community-eligible teams. For example, a solo developer pays $99 for a presale three-year bundle (vs $357 with Rider), while a five-person indie team spends $701 with bulk discounts (vs $6,285 on Rider Organization), freeing budget for real game content. See the detailed comparison in our FAQ section.

Focus on code editing and refactoring to craft clean, optimized Unity code. uSymphony’s advanced coding tools streamline your workflow with integrated documentation and robust editing features.

Quickly pinpoint and fix issues with integrated console logs and in-IDE controls. uSymphony reduces context switching and makes debugging more efficient.

Maintain high code quality by running, debugging, and analyzing coverage of your Unity tests—all without leaving Visual Studio.

Navigate and organize your Unity assets effortlessly within Visual Studio. Take advantage of features like Two Column Layout, Advanced Search Toolbar with filters, and a Treeview Inspector for deep asset inspection.

Easily manage external libraries and packages, including NuGet and UPM, keeping your project dependencies organized and up to date.

AI Copilot for Unity turns Visual Studio into a Unity-smart IDE by pairing GitHub Copilot with live project telemetry and team-defined guardrails. Those same guardrails guide each automated action, keeping large Unity projects consistent and maintainable as they grow. With that context in place, Unity Copilot then triggers tools that automate coding, debugging, testing, asset work, and dependency management. In short, it delivers a triple win for professional Unity teams: consistency + maintainability + automation—all within Visual Studio.
The Unity Project Explorer provides an intuitive way to manage assets and packages directly within Visual Studio, mimicking Unity’s Project window. You can navigate, search, and organize your project files with ease, including features like the Two-Column layout, advanced search filters, and predefined file templates. The Explorer integrates seamlessly with your Unity project, allowing you to perform actions like adding new files, creating folders, and managing asset properties directly from Visual Studio.
uSymphony simplifies the process of using NuGet packages in Unity projects. With its seamless integration into Visual Studio, you can manage NuGet packages, automatically integrate them into Unity’s build pipeline, and handle dependencies without manual DLL management. This feature ensures compatibility and efficiency for developers who rely on external libraries.
uSymphony enables Unity projects to adopt the modern .NET project system, offering benefits like faster project load times, improved performance, and simplified file management. This feature future-proofs your development environment, aligning it with Unity’s evolving roadmap and the modern CoreCLR runtime.
uSymphony’s Advanced CodeLens for Unity offers real-time insights directly within your code, showing references and usages of classes, methods, and fields, including complex Unity types like Vector3, Color, and Bounds. It also integrates with the Unity Project Explorer, enabling seamless navigation between code and assets, all without leaving Visual Studio.
uSymphony’s refactoring tools automate tedious tasks, such as adapting your scripts for Configurable Play Mode. It supports faster iteration times by allowing you to disable domain reload and handle state resets manually. Additionally, the Enhanced Rename Feature helps preserve Unity serialization by automatically adding the FormerlySerializedAs attribute during rename refactoring, ensuring serialized data remains intact.